hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: D:\ValveHammerEditor\tools\hlcsg.exe D:\ValveHammerEditor\tools\u36a
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering D:\ValveHammerEditor\tools\u36a.map
CreateBrush:
10%...30%...Error: Entity 0, Brush 22, Side 1: has a coplanar plane at (256, 512, 1664), texture -1FIFTIES_C
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: D:\ValveHammerEditor\tools\hlbsp.exe D:\ValveHammerEditor\tools\u36a
>> There was a problem compiling the map.
>> Check the file D:\ValveHammerEditor\tools\u36a.log for the cause.
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: D:\ValveHammerEditor\tools\hlvis.exe D:\ValveHammerEditor\tools\u36a
>> There was a problem compiling the map.
>> Check the file D:\ValveHammerEditor\tools\u36a.log for the cause.
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: D:\ValveHammerEditor\tools\hlrad.exe D:\ValveHammerEditor\tools\u36a
>> There was a problem compiling the map.
>> Check the file D:\ValveHammerEditor\tools\u36a.log for the cause.
outside world - внешний мир.
Либо эти браши за пределом карты, либо на карте дырки. Я вообще в логах слабо разбираюсь, кинь лучше исходник, посмотрю и скажу в чем точно ошибка и как исправить.
Renf1ld спс огромное исходник вот u36a =) я просто первую карту делал на основе zm_tower4 просто позыреть как получится да и хотел обычный tower4 пофиксить малость, для зм мода сделать карту тёмной, но она не декомпилится или как сказать =) декомпилицца но с ошибками...
Radon, ну ты даешь! =) Хл1 двиг не способен просчитывать такие открытые пространства, поэтому и выдает тебе ошибку. Уменьшай карту в масштабах. Вставь на карту модельки игроков и ориентируйся по ним, когда будешь строить браши, что бы твой виртуальный мир не был таким неестественно-гигантским.
На счет того что карты чужие не декомпиляться - это у всех так. После декомпила всегда приходиться самостоятельно устранять ошибки в исходнике. А некоторые большие карты вообще не декомпиляться. Просто еще никто не придумал нормальных декомпиляторов. А вот на сурс-двигле таких багов нет, там все карты декомпиляться без всяких ошибок.
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: D:\9A8A~1\hlcsg.exe "D:\Íîâàÿ ïàïêà (3)\Counter-Strike 1.6 NWCOD.COM Edition\cstrike\maps\first map"
Entering D:\Íîâàÿ ïàïêà (3)\Counter-Strike 1.6 NWCOD.COM Edition\cstrike\maps\first map.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\ajawad.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\cadaver.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\cs_747.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\cs_bdog.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\cs_dust.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\cs_office.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\cstrike.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\de_aztec.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\decals.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\cstraining.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\cs_assault.wad
Error: Could not open wad file \íîâàÿ ïàïêà (3)\counter-strike 1.6 nwcod.com edition\cstrike\del_this.wad
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: D:\9A8A~1\hlbsp.exe "D:\Íîâàÿ ïàïêà (3)\Counter-Strike 1.6 NWCOD.COM Edition\cstrike\maps\first map"
>> There was a problem compiling the map.
>> Check the file D:\Íîâàÿ ïàïêà (3)\Counter-Strike 1.6 NWCOD.log for the cause.
g_fastvis = true
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: D:\9A8A~1\hlvis.exe -fast "D:\Íîâàÿ ïàïêà (3)\Counter-Strike 1.6 NWCOD.COM Edition\cstrike\maps\first map"
>> There was a problem compiling the map.
>> Check the file D:\Íîâàÿ ïàïêà (3)\Counter-Strike 1.6 NWCOD.log for the cause.
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: D:\9A8A~1\hlrad.exe -extra "D:\Íîâàÿ ïàïêà (3)\Counter-Strike 1.6 NWCOD.COM Edition\cstrike\maps\first map"
>> There was a problem compiling the map.
>> Check the file D:\Íîâàÿ ïàïêà (3)\Counter-Strike 1.6 NWCOD.log for the cause.
----- END hlrad -----
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